Imagine AR is an Augmented Reality platform that allows businesses to easily launch AR campaigns

Clients Include: NBA Sacramento Kings, Mall of America, AT&T Shape, Basketball Hall of Fame

Imagine AR Profile


BREAKING: ImagineAR to Deliver Immersive AR Conference Experience for Shoppers Drug Mart

  • Will work with Shoppers Drug Mart and the event production agency HUMANCONTACT Inc., to deliver an Immersive AR Experience to over 2500 Corporate Staff, Pharmacist-Owners, and Front Store Managers across Canada.
  • Using the ImagineAR Custom White-label mobile app, Shoppers Drug Mart will integrate dynamic AR into the live streamed virtual event sessions.
  • “To be selected by Shoppers Drug Mart for their company-wide events validates ImagineAR is the leading AR immersive platform available today,” said Alen Paul Silverrstieen, CEO and President of Imagine AR.


ImagineAR Signs Two-Year Agreement with Valencia C.F. Of La Liga To Provide Interactive Augmented Reality Experiences for Almost 7 Million Fans Around The World

  • Announced the signing of a two year partnership agreement with Valencia C.F., one of the biggest soccer clubs in the world and the winner of six La Liga titles, to provide its Augmented Reality Platform for fan activation and engagement
  • This historic agreement makes Valencia C.F. the first La Liga team to incorporate Augmented Reality for fan activation and engagement
  • Company believes there is a significant opportunity to expand its offering to further clubs in an effort to reach over 1.3 billion collective followers of La Liga players, 480 million collective followers of La Liga clubs and 82 million followers of La Liga itself across Twitter, Facebook, and Instagram channels.

NFL Alumni Academy and ImagineAR Sign 5 Year Partnership Agreement

  • Announced the signing of a 5 year agreement with the NFL Alumni Association Academy to provide its Augmented Reality Platform for the launch of their new NFLA mobile interactive products
  • Agreement provides for equal program revenue sharing over the 5-year term
  • Partnership Kick-off for NFL Alumni Academy Activation in Canton, Ohio
  • ImagineAR’s technology will be featured in a docuseries about the Academy that begins production on September 28th


Why ImagineAR?


    • ImagineAR Has Already Started Commercializing Its Augmented Reality Platform
    • Clients Include: 
      • NBA Sacramento Kings
      • Mall of America
      • AT&T Shape
      • Basketball Hall Of Fame
      • Milwaukee AutoShow
    • Microsoft Authorized Co-Sell Partner
    • Closed Major Financing In Q1 2020
    • Enables businesses of any size to create and implement their own AR campaigns with no programming or technology experience
    • ImagineAR is now well positioned to further commercialize and capitalize on massive demand for Augmented Reality
    • Signed five year $300,000USD licensing agreement with SlapItOn to provide Augmented Reality for athletes and celebrities to engage fans
    • Announced partnership with Engaged Nation, an award winning leader in digital engagement marketing for Casinos
    • Announced partnership with North Highland, a top ranked global consulting firm with over 5,000 consultants and 70 offices around the world
      • North Highland was ranked on the Forbes 2020 America's Best Management Consulting Firms list, placing in seven categories, including one of only 31 firms ranked for Internet, Media and Entertainment.
    • Broward Education Foundation teamed up with ImagineAR Inc. (CSE: IP) (OTCQB: IPNFF) to create #2020gradsecret
      • Created an immersive augmented reality (AR) mobile experience for students graduating from Broward County Public Schools.
      • Using the free ImagineAR app, grads are recording themselves in their homes accepting diplomas from Broward Schools Superintendent Robert Runcie, joining international music superstar Flo Rida for a congratulatory message or dancing with either one of them-and instantly sharing the videos on social media.
      • The interactive AR videos make it appear that Superintendent Runcie and Flo Rida are inside the graduate's actual home
      • This AR experience has never been done before and is truly groundbreaking. 
    • Escape Room NJ, with 3 locations in New Jersey, has executed a partnership agreement to become both a client and reseller of ImagineAR
      • Escape Room NJ will be first-ever Escape Room in North America to integrate immersive Augmented Reality within their
    • Signed Five Year $250,000 USD Licensing Agreement with WaV Sports & Entertainment
    • University of Pittsburgh Joseph M. Katz Graduate School of Business Selects ImagineAR as Partner in New MBA Course   


AR is going to dominate our daily lives sooner than you think. Why else do you think Tim Cook is so bullish?  But it's still a new concept that most people haven't seen yet, so let's use a basic example. 

An ImagineAR client (i.e. Sacramento Kings) tells its fans to simply point their mobile device at something (i.e. Sacramento Kings Logo) and watch their phone come to life (i.e. a player posing for a picture, a mascot dancing, collecting a reward - the possibilities are endless). 

The result is that mobile phones can now be used to engage fans way beyond simple social media by bringing their worlds to life.  In the Sacramento Kings example above, fans at home can do the exact same thing and have a player appear right in their living rooms!  

ImagineAR clients can use logos, signs, buildings, products, landmarks and more to instantly engage with videos, information, advertisements, coupons, 3D holograms and any interactive content.

The best part?  Customers don't need a big, expensive tech team to deploy ImagineAR.  The Company's “AR-as-a-Service” Platform enables businesses of any size to create and implement their own AR campaigns with no programming or technology experience.


We knew some of you may have been thinking this, so here's a quick and easy answer.

AR uses your existing environment and overlays new information (as in the example above). 

VR creates a completely new virtual environment (i.e. a sci-fi fantasy world).



Now that you have a baseline understanding of the power ofAR, the next thing to do is see it for yourself. Watch these videos of ImagineAR in action and with some really happy users.


AR Market Forecast





  • ECHL's Allen Americans Select ImagineAR For Fan Engagement & Sponsorship Programs
  • Announced The Appointment Of Chris Dill, Industry Leading Sports Technologist, For Augmented Reality Sports Fan Engagement
  • ImagineAR Signs Five Year $250,000 USD Licensing Agreement with WaV Sports & Entertainment
  • University of Pittsburgh Joseph M. Katz Graduate School of Business Selects ImagineAR as Partner in New MBA Course
  • Announced The Appointment of Gus Frerotte, Former NFL Pro Bowler QB, as Advisor For Augmented Reality Fan Engagement For Professional Sports
  • ImagineAR and The Pittsburgh Gateways Corporation Sign MOU To Integrate Augmented Reality Into the Energy Innovation Center
  • ImagineAR Receives Additional $1,000,000 From Exercise Of Warrants For A Total Of Approximately $4,500,000 In 2020.


ImagineAR Augmented Reality Platform

  • The industry's most versatile AR platform
    • Allowing the choice of engagement by marker, location, and Web-based activation.
  • Real-time data reporting
    • provides valuable marketing intelligence, with information securely stored on the Cloud.
  • ImagineAR SDK integrates with existing mobile apps
    • The ImagineAR SDK (Software Development Kit) integrates easily with existing mobile apps.
  • Competitively priced 
    • AR solution provides unrivaled value to industries, including Retail, Sports/Live Events, Advertising/Promotions, E-Sports and Fundraising.

  • “AR-as-a-Service” platform for desktops that enables businesses of any size to create and implement their own AR campaigns with no programming or technology experience
  • Every organization, from professional sports franchises to small retailers, can develop interactive AR campaigns that blend the real and digital worlds using ImagineAR.



ImagineAR Mobile App

  • Consumers download & use the ImagineAR™ mobile app to experience it
  • But ImagineAR™ does WAY more than just activate and visualize AR.
  • ImagineAR™ delivers AR Scavenger Hunts, Sweepstakes, Rewards, Coupons, e-digital cards, and more



  • Companies can integrate the ImagineAR platform with their existing mobile app
  • Larger companies and brands, who have significantly invested in their mobile app, can instantly create AR immersive campaigns to further expand consumer usage, activation, and downloads.

Snapchat, Facebook, and WebAR Augmented Reality Services

  • New Experience Design & Development studio that will collaborate with brands to create custom “no app download required” experiences for Snapchat, Facebook and Mobile-Browser Augmented Reality (AR) experiences.
  • Assembled a team of technically savvy imaginative experience designers and developers who specialize in AR experiences.

ImagineAR Cloud

  • A centralized CMS (Content Management System) where all AR is securely stored and managed
  • When you create AR activations in ImagineAR Client Studio, they are stored in ImagineAR Cloud
  • Advanced AR activations are created in ImagineAR Cloud where you can assign AR Rewards to deliver when AR is activated.





  • Provides a unique engagement for shoppers to look up product information, scan signage, and enhance their overall shopping experience
  • And by measuring and analyzing the customer behavior in the real world using AR, retailers can improve the in-store engagement and ultimately drive increased revenue.
Use Cases
  • Enhance the in-store experience by integrating AR with in-store signage, window displays, and promotional mailings to customers
  • Shoppers scan product signs and tags to view product details, pricing specials, and even enter to win sweepstakes

Sports/Live Events

  • Using mobile phone AR activation, digital signage and promotional giveaways provide exciting new interactions which drive opt-in email signup and the opportunity to collect information about the attendees
  • Can be used to increase ticket sales as well as sponsorship revenue with a new interactive gamification experience
Use Cases
  • Engage fans with an AR Scavenger Hunt through the Stadium or Arena
  • Bring promotional giveaways to life with an AR activation.
  • Bobbleheads, cups, stickers can deliver mobile AR experiences to fans and be changed as desired.
  • Digital Signs, including the Jumbotron, can provide an interactive AR experience to fans simultaneously.


  • Augmented Reality advertising and promotions are immersive and engaging which generates an emotional connection with consumers
  • By providing a mobile interaction, consumers enjoy the brand messaging similar to a gaming experience
  • Ultimately, this builds brand awareness which is shared on social media and conveys an overall positive message to your target audience
Use Cases
  • Bring a catalog, print advertisement, or brand package to life by using AR to offer special content, videos and even coupons.
  • Use an AR Story (Scavenger hunt) to engage consumers to engage your brand throughout a physical or digital location and enter into a sweepstake to win a prize.
  • Advertising and Promotional Content can be changed anytime by yourself to promote specific campaigns, seasonal programs, or other special engagement opportunities.


  • AR provides not-for-profits a new dynamic tool to provide an experiential messaging platform for potential donors to better understand their mission and how their financial support positively impacts people
  • This emotional connection thru a video or animated hologram inspires people to act by donating or to lend assistance to these program
  • Using the Donate Now feature, this call to action is immediate and increases the responsiveness of their target audience.
Use Cases
  • Create an augmented reality experience which includes a video representing the mission of a charity to inspire people to use the interactive AR donation button.
  • Museum attendees use mobile phone AR engagement by pointing at exhibits to learn more through videos or even a 3D model.
Last changed at 20-Nov-2020 07:47AM by AGORACOM